I am currently working at Courtroom Animation as a 3D artist for forensic animation. I've worked on and finished a few short films and am now continuing to work on more. Each project I work on brings me new challenges to take on and pushes me to better my skills as an artist. My skills span from cinematic lighting to high/low poly modeling (characters and environments), texturing, and compositing. Working on multiple collaborative projects allowed me to prove my communication skills and my ability to efficiently with others.