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Cat and Moth Short Film

Cat and Moth is finally available for public viewing! I was the lead texturing and look development artist for this project. There were a lot of people involved in this project and it was a wonder experience to be a part of.
Software I used were Maya, Substance Painter and Designer, Zbrush, and Arnold.

Cat and Moth Short Film on Director's page.

Lookdev/texture of clock asset during production.

Lookdev/texture of clock asset during production.

Lookdev/texture of clock asset during production.

Lookdev/texture of clock asset during production.

Lookdev/texture of clock asset during production.

Lookdev/texture of clock asset during production.

Lookdev/texture of clock asset during production.

Lookdev/texture of clock asset during production.

Lookdev/texture of scratching post asset during production.

Lookdev/texture of scratching post asset during production.

Lookdev/texture of cactus asset during production.

Lookdev/texture of cactus asset during production.

Lookdev/texture of one of the books during production.

Lookdev/texture of one of the books during production.

Lookdev/texture of one of the books during production.

Lookdev/texture of one of the books during production.